Re: Loading objects into gods hands

From: Rich Chiavaroli (rchiav@FRONTIERNET.NET)
Date: 11/18/97

On Tue, 18 Nov 1997, Chuck Reed wrote:

> I tried using obj_to_char(obj, ch->in_room);  but it gave me a wierd warning
> saying that it gave a pointer without a cast.

Look at other obj_to_char() calls. I don't think that you're going to
need the room that the player is in to pass him an object.
Try usging grep. Great tool. you can find every other place that
obj_to_char is used and see how it's used.

But for now.. it's obj_to_char(obj, ch);


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