People recently have asked about making descriptions that are based on the
persons level... well a couple days ago I ftp'd to the circlemud site a file
called string_parser.tgz. It is a single file of code, with a README and a
text file explaining how to write strings for it. Basically you can do
things like, if you want a different desc based on a players intelligence
you'd write it like this:
[?int<10:You see big rocks.\?int>=10:You see several varieties of igneous
rock here.]
Or random descriptions would work like:
[A small room.\A little room.\A room.]
And it would pick randomly between the 3 whenever the description was parsed.
There's a bit more to it then this, but that's the gist of it. Download it,
take a look, it could really make areas come alive.
Brazil
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