[128 bitvectors with bp12]

From: Zervun (zervun@EARTHLINK.NET)
Date: 12/09/97


Well I've succesfully added 128 bit stuff with bp11 so I thought I'd give
it a whack on bp12.  Everything was nearly the same except for about 2 code
places which I believe I worked around fine.  A lot of the stuff has been
moved around
but basically the same code.

I double checked all my stuff to make sure that I didn't have any typo
errors.

Now I'm getting errors in comm.c in multiple places saying
line 863 invalid operands to binary &

It pops up about 20 or more of those errors on just comm.c and I have
a feeling it's going to be the same way in the other files. I searched
around
to see if sprintbit or some of the other things were changed from bp11 to
bp12
but couldn't find anything.  Where I'm getting the errors in comm.c is just
a simple
if PRF_FLAGGED( blah blah).  Checked the PRF_FLAGGED and couldn't find
anything wrong.  Anyone have any idea what's going wrong? This is on stock
bp12.


If anyone would like to take a look at the whole code I can mail it to
them.


If I do get this 128 with bp12 debugged I'd be happy to send it to the ftp
site for
others to download.  Might be a good idea to include the 128 stuff into
stock circle.
Much better than the AFF2, MOB2 stuff imo.  Also easier to patch 128 stuff
in to
the olc imo also.  And this is an upgrade that most people
eventually have to do if they have a moderate sized mud.

[--> Z <--]
zervun@earthlink.net


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