Re: Get/Put spam killing?

From: George (greerga@CIRCLEMUD.ORG)
Date: 12/11/97


On Thu, 11 Dec 1997, Doppleganger Software wrote:

>Has anyone ever thought of, or done, a way to make sure that the room and
>character spam is removed when getting or putting multiple objects.
>Looking at a room for multiple objects is simple....stopping the messages
>of multiple get/puts is a pain in zee butt.  Any thoughts on how to do
>this would be appreciated (don't need the code, just an idea of how)  I
>have Darksword's multiple item get/put installed.

If you want a generic parsing implementation that works for anything, try
looking at my (2*) Parsing patch on my web page.

http://www.van.ml.org/CircleMUD or
http://capybara.sk-pttsc.lj.edus.si/CircleMUD

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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