Re: Adding arguments to casting

From: George (greerga@CIRCLEMUD.ORG)
Date: 12/29/97


On Mon, 29 Dec 1997, John Evans wrote:

>I found "charmagic.pre" on George's Page o' Patches, under the "Very
>Experimental" section. Has anyone tried this, and if so, what should I
>look out for?

Falling rocks. :)

>It looks to be accomplishing something that I was about to do so that I
>could get Control Weather to work with the arguments "better" and worse".
>Since there are no docs or credits given, I assume that George wrote the
>patch.

I wrote the patch without any other references with only the goal 'pass
around strings' in mind.

>George, any pitfalls that are not obvious from reading the source?

Not that I know of, I just haven't thoroughly tested it and that is why it
is sitting in the experimental section.

Play around with create food to see how it (basically) works.

cast 'create food' melon        (Assuming you have obj #3310.)
cast 'create food'              (Uses obj #10, same as stock.)

If you don't have any problems and/or omissions I'll move it to the main
page.  (For the record, my melon creator does work just fine.)

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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