Re: [CODE] Proposition for bpl13

From: Fili (cybom@NETROPOLIS.NET)
Date: 01/06/98


John Evans wrote:

> wear/hold/wield light giving objects individually. The way I figure it,
> an object that gives off light should be seeable even in darkness. I know
> that a torch that is not lit cannot give off light, but I still allow it
> for game balance. There are times where realism must be sacrificed to
> make the game more playable and this was one of those times.

Suggestion: Remove the cosmetic-only usage of glow and hum. If it is dark, you can
see objects (or hear them, respectively) that are glowing or humming. If you are
blind, you can see(hear) objects that are humming. This allows you to be able to
use cure-blind potions, light lanterns, etc. I havent imped this yet, but I plan to
in the next few months.

Fili

--
Head Administrator for DarkStar: The Knight of Darkness
 telnet://mdarkstar.ml.org:7007
 http://mdarkstar.ml.org/~fili


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