Re: [DG Scripts] do_wheal

From: Tony Robbins (tonyr@NWPACLINK.COM)
Date: 01/10/98


At 10:48 AM 1/10/98 -0600, you wrote:
>At 06:22 PM 1/9/98 -0800, you wrote:
>>What this does is allow the room (should easily copy as
>> a mobcmd if necessary) heal a person as in
>> 'wheal <person> <amount>'
>>(I thought this might be useful for a "Holy Room" where a
>> player could "pray" (command trigger) for hitpoints.)
>
>Cool, though wdamage would also be used with a negative
>damage amount would also heal.
>
The alignment addition would be great!  As a quick note, however
wdamage with no arguments does nothing except for give this.
Sat Jan 10 08:35:06 :: SCRIPT ERR: Wld (room 3002): wdamage: bad syntax
Maybe I misread your post, but I don't think so.

-B.


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