Urm, heh.  I am adding obj extra flags and have obviously reached my max
ammount because the game won't accept a bitvector that high (1 << 32).  I
was just wondering if there was a way to increase the bitvector number.  I
was looking at the 128 bitvector code, and it looks like I'd have to change
a lot of stuff of me mud.  Just wondering if there was a way of doing it
easier.
Chuck Reed
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