>At 07:52 PM 2/5/98 -0600, you wrote:
>>I am trying to make a new flag for items called ITEM_WEAR_CURSE where when
>>the item is worn, the ANTI_REMOVE flag is set. I can do all this no prob.
>>However, I don't players to be able to id the item and see the
>>ITEM_WEAR_CURSE part. Is there anyway to remove this from the sprintbit
>>statement in the id spell code? (or any other ways of accomplishing my
goal)
>
>Well... if you set the thing in constants.c to "\0" then it would be an
>empty string, and you wouldn't be able to see it either. hrm.
Hows about making an alternate list (called like anti_bits2, and having
identify call that particular one. That way, Oasis uses anti_bits and
builders can see ITEM_WEAR_CURSE and players don't see anything.
I am quite new to what sprintbit does so I have no idea if it will work (im
going to try it now).
Chuck
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