Bitvectors

From: Guyang Mao (gymao@GEOCITIES.COM)
Date: 02/15/98


I've got about 37 bitvectors on obj extra affect field.  I've got the
dig and bury commands in recently and the item_buried flag won't set.
Do I need to get 128 bitvectors patch for this?

Also, these lines from the dig/bury patch cause a lot of compilation
warnings ...

        if(msgs[world[IN_ROOM(ch)].sector_type][0] != NULL)
                send_to_char(msgs[world[IN_ROOM(ch)].sector_type][0],
ch);
        if(msgs[world[IN_ROOM(ch)].sector_type][1] != NULL)
                act(msgs[world[IN_ROOM(ch)].sector_type][1], TRUE, ch,
NULL,
NULL,TO_ROOM);

They seem to be fine, but this is the warning given:

C:\circle30bpl12\src\act.other.c(1024) : warning C4090: 'function' :
different 'const' qualifiers
C:\circle30bpl12\src\act.other.c(1024) : warning C4024: 'send_to_char' :
different types for formal and actual parameter 1

How do I fix this?


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