Re: checkpointing

From: Angus Mezick (angus@EDGIL.CCMAIL.COMPUSERVE.COM)
Date: 04/06/98

um... checkpointing is mostly for catching infinite loops.  On a heavy use/slow
machine, saving your whole world will take a bit of time.  it is set to 3
minutes so that the problem HAS to be an infinite loop, and not just some god
command that is a bit intensive.

______________________________ Forward Header __________________________________
Subject: Re:  lint, Ensure++, etc
Date:    4/5/98 12:41 AM

Why is the checkpointing signal set to three minutes? I can't imagine a
machine that will not be able to return control in less than 30 seconds.. or
even 5. Any poor soul who manages to dig such a machine up could surely
change the value themselves.

How about changing the value in stock to something significantly less than 3

Crash-loop protection would be nice too. Something like 5 reboots in 30
minutes caues .killscript to be written.


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