Spell and Skill Parser / Rewrite of Classes

From: Tony Robbins (tonyr@NWPACLINK.COM)
Date: 05/03/98


I'm thinking about writing a more functional (e.g., easier to read and more
powerful) skill and spell parser based on command_interpreter with it's own
setup.  This is really vague, but it's after midnight.  I was wondering if
anybody had ideas to contribute for it which could be distributed as part
of the patch.

And yes, I use macros.  *giggle madly*
-B.


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