Re: [Newbie] Maximum Hitpoints

From: Chuck Reed (creed@I-55.COM)
Date: 05/03/98

>I'm trying to increase the maximum hitpoints available, at the moment if
>they go too high they become negative, which isn't exactly what I want. I
>assume that I need to change the variable type, but unfortunately I haven't
>found where it is, so could someone point me in the right direction please?
>(I have read the code and the docs that come with it but I haven't found
>what I'm looking for yet)

Do a search for sh_int max_hit; in structs.h and change it to a long int.
It'll probably cause a pwipe, but who cares eh?


"Jesus saves . . . . he passes to Moses.  Moses shoots, HE SCORES!"

     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | |

This archive was generated by hypermail 2b30 : 12/15/00 PST