Re: [CODE] char idling

From: j f chaos (jfchaos@JUNO.COM)
Date: 06/12/98


On Fri, 12 Jun 1998 17:08:27 -0400 Dark Vision MUD
<acido@CHESHIRE.GATOR.NET> writes:
>
>How bout if (STATE(d) == CON_PLAYING)
>              continue;
>
  Would'nt it be better to have it like:

        if (STATE(d) == CON_PLAYING && GET_LEVEL(ch) != LVL_IMMORT)
                continue;


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