Re: Room Triggers

From: Tony Robbins (tonyr@NWPACLINK.COM)
Date: 06/24/98


>>What trigger number do you create?
>
>        The trigger is 8200.
>
>>What trigger number do you assign to the room?
>
>        I assigned trigger 8200 to the room.
>
>>What exatly is typed in the trigger commands?
>
>        echo You hear the faint chirping of birds and the scurries of
small animals.
>
>>
>> Sorry to keep asking remedial questions like this, but I'm working on a
>> room and I want it to display a message when someone enters it.  I've tried
>> trigedit and setting it to Enter, and putting: echo [message I want to
>> display] in the commands window.  What am I doing wrong?
>>
>
>Also, while i'm at it, would there be a way to use something like 'send
>%actor name% you hear blah blah' instead of echo so that you dont see the
>message everytime someone else enters the room?
>
>-Meyekul
>
*tremendously long signature discarded*

Ok, I tried to be nice last time!  RTFC!!  If you read the code, you can
see exactly what commands are available to the objects, mobs, and rooms.
Which files to look in, you ask?  interpreter.c, dg_wldcmd.c, and
dg_objcmd.c...

Try to look stuff up yourself in your code before bringing it to the
list--many a newbie have died in the flames.

-B.


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