Re: [CODE] Ascii Pfiles for Bpl12 bug

From: The Fractal Dimension Administration (fracdime@GEOCITIES.COM)
Date: 07/01/98

On Tue, 30 Jun 1998 20:47:44 -0700, Richard Glover <magik@PYRAMID.NET> wrote:

>I've been having Segmentation fault problems with my code and finally traced]
>it to the use of the player_fl file pointer.  If you use Ascii Pfiles for
>bpl12, you need to go thru your code and eliminate all occurances of player_fl,
>especially in comm.c.

Well, he also forgot about it in ascii 2.0b. :(

You guys using unix probably don't notice it much, but when we shut down,
we get this nice little window that tells us that circle has caused an error
with this lib file or that module or this memory location. :)

Hmmm... might insert a few linebreaks in your message every line or so...

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