Re: Olc setting

From: Chuck Reed (master@I-55.COM)
Date: 07/20/98

>I am looking for help on how to make it so builders can have 3 zones
>instead of just 1 to edit.  Thanks

The only way I know of is a p-wipe.  Change the integer holding the players
olc zone in structs.h to something along the lines of:

int olc_zones[MAX_ZONES_PER_PLAYER - 1];

Then define MAX_ZONES_PER_PLAYER as 3 or whatever.  You'll also need to
change a few macros, and a few checks in olc.c but I'm not gonna go into
all that.  Should be pretty easy.  You'll also need to write the command to
set it.  The command will have to be something like set <player> olc <index
number> <zone number>.


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