Re: circle debuging visual C++

From: Daniel Staudt (dstaudt@HOTMAIL.COM)
Date: 08/08/98


in order to have the program sinc with your actuall code you have to run
'debug' code in a 'debug' enviroment so when it crashes start the game
by hitting F5 in MSDEV then recreate the cercumstances of the crash(thge
cource for all the libraryies helps either installed onn your system or
on the CD in your cd drive). if it's sttopping at like debugheap.c or
asembler level etc. look at the output to your client and see what
command was executed last and set a break ointt at that function and
F10/F11 on from there

----------------
Daniel Staudt <dstaudt@hotmail.com>
~* I Don't Build I Re-Build *~
Galy/Atol/Iccor/GrayWolf/Rayden/Morgana@AddictMUD(tolkien.realms.org
4000)
ICQ UIN# <14148959>
<http://www.geocities.com/ResearchTriangle/5404/> or
<http://www.fortunecity.com/skyscraper/siliconvalley/469>


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