>level_exp leaves wide room for improvement. many people end up changing
>this things themselves. others release patches. i think redoing these
>classifies as a "good thing".
>> P.S. I also got rid of another 5000+ lines of CASE's by recoding the
>>Saving Throws and Thac0 tables via formulas. [12 classes]. Anybody else
>>doing things like this?
If someone comes up with a formula that mimics the existing tables exactly,
we'll put it in. At present, someone has made one that comes close.
--
George Greer, greerga@circlemud.org | Genius may have its limitations, but
http://mouse.van.ml.org/ (not done) | stupidity is not thus handicapped.
http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard
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