Re: Kill counter

From: Stephen Wolfe (siv@CYBERENET.NET)
Date: 08/29/98

>   if (GET_POS(victim) <= POS_DEAD) {
>     log("SYSERR: Attempt to damage corpse '%s' in room #%d by '%s'.",
>                 GET_NAME(victim), GET_ROOM_VNUM(IN_ROOM(victim)),
> GET_NAME(ch));
>     if( (!IS_NPC(victim) ) && (!IS_NPC(ch))){
>                 GET_KILL_COUNT(ch) += 1;

inside this check is actually an error and should really never be
called..a more appropriate place for you to put that code is in 'void die'
in the same file..also, make sure that you incrementing the deaths counter
for the person who died, not for the person who killed them..


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