From: Phillip A. Ames (kirk47@JUNO.COM)
Date: 08/30/98

Heya all.  I just got autoquest and recently patched it in my MUD.
However, I'm having a bit of a trouble with the section of code below
from the quest.c file.

#ifdef 0
/* Add to int* completed quest vnum */
void add_completed_quest_u(struct char_file_u *player, int num)
  int i;
  sh_int *temp;

  CREATE(temp, sh_int, player->num_completed_quests +1);
  for (i=0; i <= player->num_completed_quests; i++)
    temp[i] = player->completed_quests[i];

My compiler errors out on the #ifdef 0 line with the following error:
C:\Circle\src\quest.c(167) : fatal error C1016: #if[n]def expected an

Anyone know why this might be happening?  As a side note, I'm not using
ASCII p-files(yet, they're still screwy on my MUD).  Any help would be


Phillip Ames    | Satisfaction is not guaranteed. | -Ferengi Rule of Acquisition #19
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