Is there a simple way to define player houses? I am planning on having some
sort of real estate system in my mud, so this is pretty neccasary. I've been
looking at all the docs I can get my hand on, (granted, that does not include
spending hours looking for it on the web, so I might have missed something).
Is there something I am missing or are player houses left up to coders to
implement?
- Kieran of Darkening Skies
"Be careful what you laugh at, it might laugh back."
-- Sonie Lyris
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