Re: IS_NPC bug in CVS snapshot

From: George (greerga@CIRCLEMUD.ORG)
Date: 09/21/98


On Mon, 21 Sep 1998, Tony Robbins [Kupek] wrote:

>Just so you all know, the bug still exists in the CVS snapshot for
>linkloading and stating players in their file.
>(the changing of the IS_NPC define does not change it)

Might help to know the version you're using. :)

Because with my current version:
500H 100M 82V > stat file bob
MALE PC 'Bob'  IDNum: [    2], In room [    0]
Title: the Immortal Warlock
L-Des: <None>
Class: Magic User, Lev: [31], XP: [8000000], Align: [   0]
Created: [Sat Sep 12], Last Logon: [Mon Sep 21], Played [0h 5m], Age [17]
Hometown: [1], Speaks: [0/0/0], (STL[186]/per[45]/NSTL[3])
Str: [13/0]  Int: [17]  Wis: [16]  Dex: [14]  Con: [11]  Cha: [10]
Hit p.:[173/173+6]  Mana p.:[649/649+16]  Move p.:[167/167+20]
Coins: [        0], Bank: [        0] (Total: 0)
AC: [100/10], Hitroll: [ 0], Damroll: [ 0], Saving throws: [0/0/0/0/0]
Pos: Standing, Fighting: Nobody
Default position: Standing, Idle Timer (in tics) [0]
PLR: SITEOK
PRF: COMPACT D_HP D_MANA D_MOVE AUTOEX !HASS LIGHT C1 C2 RMFLG
Carried: weight: 0, items: 0; Items in: inventory: 0, eq: 0
Hunger: -1, Thirst: -1, Drunk: -1
Master is: <none>, Followers are:
AFF: NOBITS
500H 100M 82V >

"current version" being one with IS_NPC() put back to MOB_ISNPC check.

-#define IS_NPC(ch)  (IS_SET(MOB_FLAGS(ch), MOB_ISNPC))
-#define IS_MOB(ch)  (IS_NPC(ch) && ((ch)->nr >-1))
+#define IS_NPC(ch)     (IS_SET(MOB_FLAGS(ch), MOB_ISNPC))
+/* #define IS_NPC(ch)  (GET_PFILEPOS(ch) == -1)        Not yet. */
+#define IS_MOB(ch)  (IS_NPC(ch) && GET_MOB_RNUM(ch) >= 0)

That is from 98092022-bpl14.patch.gz

--
George Greer, greerga@circlemud.org | Genius may have its limitations, but
http://mouse.van.ml.org/   (mostly) | stupidity is not thus handicapped.
http://www.van.ml.org/CircleMUD/    |                  -- Elbert Hubbard


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