Hi. I know some Mud clients already support this, but has anyone implemented
a way
of players running multiple commands at the one time? Common ways are...
'say hello & look freddy & drop sword'
or
'say hello; look freddy; drop sword'
...so it runs all those commands in order. I'd say the best way to do it
would be
to modify command_interpreter() in comm.c to split up the command
accordingly, but
I'm just a bit unsure on how to do this. Anyone there to help? :)
Thanks.
| Andrew Ritchie, object@alphalink.com.au.
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