>And that it is. Quite easy I suppose, hmm?
Not quite. If a mob has memory, it will start attacking the player
shortly after. I added in a merciless flag (mobs kill) and made it so
that all mobs were merciful, but I had to make sure that mobs with memory
forgot the player once they got that low.
---
"One hundred years from now, none of this will matter because you and I
will be dead -- unless the Grim Reaper has switched his record-keeping to
a Windows 95-based system, in which case we all might live forever. "
-- Associated Press
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