Re: room_vnum to long ?

From: George (greerga@CIRCLEMUD.ORG)
Date: 10/19/98

On Sun, 18 Oct 1998, Edoardo Spelta wrote:

>I noticed that room numbers are declared as sh_int in structs.h,
>so there can't be more than 16384 elements in the world array of rooms,
>is it right?


>If my mud needed more than that number of rooms, should i have to change
>only the declaration in structs.h or should i also change every other
>occurences in the code ?

Ideally, just the typedef.  Realistically, everything that I haven't found
yet using them will be changed.

George Greer, | Genius may have its limitations, but   (mostly) | stupidity is not thus handicapped.    |                  -- Elbert Hubbard

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