[CODE] Romance Module

From: Phillip A. Ames (kirk47@JUNO.COM)
Date: 10/31/98

For those of you out there who are using the RomanceModule-0.9.tar.gz
file from the CircleMUD FTP site, I took some time and put in a lot more
error checking and made use of some of the defines that it made.  If any
of you are interested in seeing my changes, please e-mail me.  In case
you're interested in some of the changes I made, some of the major ones
are below:

* If 2 players romance values were the same, even if they weren't
partners,   they could accept each other.
* NPC's no longer have romance values when you look at them
* Enhancement to do_who to display there romance and partner to the rest
of the   MUD


Phillip Ames    | Satisfaction is not guaranteed.
kirk47@juno.com | -Ferengi Rule of Acquisition #19
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