I was wondering how to handle big buffers. For example my show zones
is now so big it causes a lag and lately a crash whenever anybody use it?
Any ideas how to handle big buffers in the mud efficiently?
Regardz Noc
--
--------------- Codito, ergo sum - "I code, therefore I am" --------------------
http://birk113.studby.uio.no ronnyi@ifi.uio.no
---------------- In a world without fences, who need gates? --------------------
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST