Re: [DG SCRIPTS] MOB Act triggers not working

From: Lubos Lunak (
Date: 12/01/98

Dne Út, 01 prosinec 1998 jste napsal(a):
>At 09:30 AM 12/1/98 -0500, you wrote:
>>It's been brought to my attention that mob action triggers are (once again)
>>broken. It was fixed in pl3 but is no longer fixed. My best guess is that
>>when I moved the package from bpl12 to bpl14 it got left behind.
>>If someone would like to send me a fix it'll get added sooner than  if I
>>fix it myself, since I've little time for programming these days.
>>Otherwise, I'll fix it and put a patch on the web page until pl7 is
>Updated info: I recall that the original fix was a change to the SENDOK()
>macro. Unfortunately, the sources on my machine (dating back to pl4) all
>are using the standard SENDOK(). Does anyone with DG Scripts have a
>SENDOK() which is something other than the one below?  Thanks...
>#define SENDOK(ch)   ((ch)->desc && (to_sleeping || AWAKE(ch)) && \

 #define SENDOK(ch) ( ((ch)->desc || ( IS_MOB(ch) && \
                mob_index[(ch)->nr].progtypes & ACT_PROG )) && \
                (AWAKE(ch) || to_sleeping) && !PLR_FLAGGED((ch), PLR_WRITING))

This one work with Mobprogs. Change "mob_index[(ch)->nr].progtypes & ACT_PROG"
 to whatever DG scripts need.


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