Re: [CODE] Things todo...

From: Tom Dailey (
Date: 12/21/98

I apologize for the previous statement that dg_scripts can almost do
that lpc can do....What I meant by this was that you can do alot with
excluding writing new code, functions, etc..

Lpc is the coding language that lp muds use for building.  It's similiar to
C language
in structure but has some differences.  It's very powerful and can be used
to do basically
anything from within the game, i.e., new commands give, take, kill,
..anything you could

It's been over 7 years since I've seen lpc, so someone with more up-to-date
knowledge might be
better to expand...

I asked a while back if anyone had implemented a lpc lib/driver within
circle's response,
so I'm guessing "no"...

-----Original Message-----
From: Greg Miller <>
To: <>
Date: Monday, December 21, 1998 2:01 PM
Subject: Re:  [CODE] Things todo...

>Tom Dailey wrote:
>> Andrew,
>> If you add dg_scripts and the paths patch, you can do almost anything
>> that lpc / mux/mush/muse's can do.  I have added the 2 patches and have
>> found them very useful.
>Well, I haven't looked at mushes, etc. very much, but the difference
>between systems like dg_scripts and LPC is like night and day.
>If you commit perjury, you go to jail... Is the President of the United
>States above the law? If so, what was the American Revolution about?
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