Re: Bug in enchant weapon?

From: Daniel W. Burke (
Date: 01/03/99

On Sun, 3 Jan 1999, Patrick Dughi wrote:

>         While making a new patch recently, I noticed that the 'enchant
> weapon' spell was a little funny looking... Though I don't have the code
> directly infront of me, I do seem to remember seeing something that looked
> like this:
>     for (i = 0; i < MAX_OBJ_AFFECT; i++)
>       if (obj->affected[i].location != APPLY_NONE)
>         return;

What you're looking at here is, the spell will fail if the item doesn't have
ALL 6 affects free.  The way my understanding has always been is,
technically, any apply's on an item are magical, and you can't enchant and
item that's already magical.


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