Re: [CODE] Scheduled rebooting.

From: George (
Date: 01/04/99

On Mon, 4 Jan 1999, Jeremy Music wrote:

>Is there an easy way to do scheduled rebooting?  I know the mud stores the
>startup time, but seems to store it as a string, so doing any math on it
>(such as subtracting it from the current time) would be difficult...

Make 'circlemud_reboot' into a ticks-to-shutdown variable instead of a
true/false-I-should-shutdown variable.  Then just check in game_loop(),
decrement, and send message if you're on the time you want, using % just
like heartbeat() does.

George Greer

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