Re: [NEWBIE] [OLC] Bit vectors for positions

From: Xual (xual@satanspawn.ml.org)
Date: 01/10/99


olc.h:

#define NUM_ITEM_WEARS

On Sun, 10 Jan 1999, Robert Jonasson wrote:

> I have recently added wearable equipment positions for characters on my
> mud.  Specifically, a place for left and right shoulder patches, and a
> place for a vehicle.  The compilation went smothely, as I did not get even
> a warning, but OLC does not seem to recognize these new positions.  Do I
> have to change code omewere in oedit.c to enable it to recognize these
> new positions?
>
> -- So tear me open, but beware
> There's things inside without a care
>
> Rob Jonasson (atropos@pangea.ca)
> PGP key on my Homepage (http://www.pangea.ca/~atropos)
>
>
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"Misery is boundless"
        -Xual the Torturer, on the Eve of the Sundering.

Danathara Online RPG
telnet://danathara.ml.org:4000


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