Re: Daniel's the man + feign_death

From: Invincibill (
Date: 01/23/99

Daniel Koepke wrote:
> Grappling.  Primarily for combat without weapons, allow a player to take a
> hold of one another during combat.  Create a few skills for various
> judo-like throws and their counters, and don't make it so easy for
> everyone in the game to have a sword.  It'd be pretty interesting to see.
> Water fighting.  I don't know, but fighting while swimming is a big thing
> in action movies.  You can have players trying to drown one another and
> delivering ultra-slow-motion kicks... :)
> -dak : Maybe that last one is taking it a little bit too far?

i was wondering what  you were on. :)
great ideas, you need a mud to code for. :)

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