Ascii Pfiles

From: Nick Stout (cyberman_64@hotmail.com)
Date: 01/26/99


Okay. I have a copy of CircleMUD bpl12, and it has ascii pfiles in it.
(not 2.0, because 2.0 is incompatible with bpl12).
To make a long story short, when characters delete themselves, and
restart, it assigns them a new id, and keeps the OLD id in the
plr_index. This then screws up the mail system, and it makes the mud
unstable. Is there any way of "erasing" the player if they delete
themself? Or... Does anyone have that "Ascii Pfile v2.0 for bpl12"
patch?
-CyberMan

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