I have a spell mem system that is working with the
following exceptions:
-memorization is instantaneous
-casting is instantaneous
I want to implement a time system that can be
based on level, stats, etc... Thus a 20th level
mage will only take x amount of time to cast
magic missile while a 2nd level mage will take
longer. Things of this nature.
I noticed the DG code on the site. Will this code
point me in the right direction or is there anything
else I can use as a starting point? I would like to
hear some suggestions from people that have done
this.
-Thanks
CC
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