Re: Questions

From: Chuck Carson (ccarson@phi.org)
Date: 07/26/99


This can be done with a special procedure.

Write a spec proc for an object that is triggered
by a command the player types or soemthing similiar.
Then, remove the object from the game and load
the mob into the room. Send the room and/or player
some nifty messages and this creates the 'illusion'
that the object turned into the mob.

As for the web page question, I am not sure I know what
you mean. You can link to a mud from a web page using
HTML but this will merely try and execute the default telnet
client on the users pc. But you must interact with the server
using telnet.

--CC


-----Original Message-----
From: David F. Pretzer [mailto:davidfaw@hotmail.com]
Sent: Sunday, July 25, 1999 8:16 AM
To: CIRCLE@post.queensu.ca
Subject:  Questions


I am working on a new mud, and I have two questions:

Can you run a mud on a normal web page?  Also, I wanted to make objects that
turn into mobs and back, but I am having trouble doing this. Any help would
be appreciated.

Thanks,
David Pretzer
DavidFAW@hotmail.com


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