XAP objects and counting

From: Nick Watson (pidarve@yahoo.com)
Date: 01/14/00

I'm making to so that builders may specify a certain number of objects
may exist in the whole game, not just for the current objects loading.
using the ASCII XAP object files, I need to beable to open these, count
objects, and close them on boot up, I hda this done for the binary obj
files, but can't figure it out for ASCII.  Any help?
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