Of course, it's all moot. circle usually autosaves everyone who's
playing at one time every couple of ticks anyway. You'd see the lag then,
but i never have before. *shrug*
So, unless you're running on a 286 under 2 megs of memory, you can
probably ignore the speed factor. And, unless your operating system is a
total craphole, it'll buffer the output to disks and write nice lump sums,
so in the end it isn't really that bad.
PjD
On Sat, 19 Feb 2000, Del wrote:
> Peter Ajamian wrote:
> >
> >
> > gos Hey everyone try this alias out I just came up with which will take
> > you into the secret passage uder the staircase...
> > gos alias get candle;light candle;put candle in candleholder;turn
> > candleholder;enter passage
> >
> > 45 players all set a new alias in a 5 second period of time, lag
> > everywhere as the HDD on the server crunches trying to keep up with the
> > sudden amount of demand placed on it from writing all the aliases out to
> > disk...
> >
>
>
> Try this, force all save..
> This would be worse than everyone within a 5-30 second timeframe on
> adding aliases.
>
>
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