Re: Damage modifyer

From: Zeavon (
Date: 05/10/00

On Wed, 10 May 2000, Cj wrote:

> Prob a simple question but here it is,
>         when setting a offense skill, in the call to the damage function would
> this line
>                 damage(ch, vict, GET_LEVEL(ch) *2, SKILL_SOULSTRIKE);
>         do twice the casters level in damage?


You can always run the code and test it... That would be faster and easier
than the list would be. After all... what's the worst thing that could
happen? You crash your test port. Big deal

Zeavon Calatin, MageMaster of the Realms
Spear of Insanity    telnet://

     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     |  |

This archive was generated by hypermail 2b30 : 04/10/01 PDT