Re: Resets and Unique items

From: Tony Maro (
Date: 07/08/00

> One thing you could do to severly slow the reset process is (assuming you
> have sustained uptimes) set your zone reset to be 1152 ticks, which should
> be approximatly every 24 hours (real), and also make them only
> reset if they
> are empty. It works out to something like 48 game days.

Severe being the key word.  Net result you have a game that nobody plays
because if they DO, they only have things to kill at their level for about
10 minutes.

Even Diablo II puts the killer monsters back after you finish a quest and
save the game...

     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     |  |

This archive was generated by hypermail 2b30 : 04/10/01 PDT