> Yes I have been having quite a bit of problem with a code that was
> implemented on my MUD since a little bit before my time. The Locate Object
> spell I have pasted down below for whoever wishes to help to take a quick
> look at, I was wondering if anyone had an idea of how to fix it, whenever
> someone uses the spell it locates the thing with the keyword and then it
> looks at the object with the keywords keyword and takes that one to. On my
> MUD we have something called Mega Armor, so let me show you an instance:
Search for 'locate object' on the mailing list archives. I know
I've put up one example of how to do this, something like 4 lines long -
though that doesn't include freeing the memory before each use/when
quitting. That I leave up to you.
In addition, I submitted a snippet/patch on how to do this a bit
ago, but I can't claim to know if it's up, or where :)
PjD
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