Re: ASCII Pfiles (was: Color)

From: George Greer (
Date: 01/16/01

On Tue, 16 Jan 2001, Patrick Dughi wrote:

>        You know, the ascii board patch needs a teeeeny bit of work.  I
>had to put a new copy of it in recently and boy was that annoying.  Just
>make sure - if you're testing, always erase all the messages before you
>start the mud again.  If you get reverse message order wrong, and then fix
>it, and load up with the messages from befor,e half your board will be in
>the wrong order, and you'll spend 2 days trying to figure out why your
>'perfect' code doesn't work! ;)
>        As for xapobjs, you can grab it too, though I really did promise
>alot of people I'd update it.  I only prefer that it stay in a seperate
>(though obviously related) patch.  That way, all my buggy code doesn't
>make someone else look bad !

You need to check your usage of page_string(), specifically the
'keep_internal' flag.  You have to keep_internal anything you've generated,
which does not include stuff like the MOTD.

If Xapobjs were included, the old back-compatible stuff would have to go.
It's just too ugly for words with both in there.  We can provide a utility
to convert everything offline just like the circle2 -> circle3 playerfile

It looks like the code would benefit from db.c code being usable after the
MUD has finished booting.

Sort of curious the patch rewrites spells.c entirely.

George Greer            | If it's about the CircleMUD mailing list,   | mail instead.

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