Mike Breuer scrawled the following:
> Actually, that won't work because victim->in_room is an rnum, and not a
> pointer to a struct room_data. The correct answer was given by the previous
> poster as:
> if (ZONE_FLAGGED(world[victim->in_room].zone, ZONE_NORECALL)) {
You are, of course, correct... I don't use rnums anymore, and forgot that
it was an rnum. (ch->in_room is a pointer to the room)
--
Anton Graham aka Dionysus Implementor of Etruria
bladehawke.darktech.org:4000
Death is only the beginning.... -- Not Open to the Public --
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