Re: bug in act()

From: Peter Ajamian (
Date: 06/29/01

Kras Kresh wrote:
> I think its major... players can crash the place no prob
> Things where act() is used where the player sends the output
> ex: say, emote, etc
> to crash the place use stuff like "say $p $P"

Fixed I think in bpl18.  If not, then it's definately fixed in CVS.
Check the ChangeLog.

> currently "say $n" has no probs since ch is "$n", but it displays name
> any ideas how to fix this???

'$' should get doubled up before being processed by act() so as to avoid
that problem.  Did you insert in code that calls delete_double_dollar()
by any chance?

Regards, Peter

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