Re: New rules for CircleMUD?

From: Mike Breuer (mbreuer@NEW.RR.COM)
Date: 08/14/01

The existing code gives a reasonable starting point, and most gamers are
familiar with the classic D&D stats.  Beyond that, I would say just let
imps customize any way they want to.  I doubt that many people will agree
on which aspects they like/love/hate/etc.  You could end up spending an
awful lot of time pleasing only a small percentage of the community.


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