Re: New rules for CircleMUD?

From: George Greer (
Date: 08/14/01

On Tue, 14 Aug 2001, Mike Breuer wrote:

>The existing code gives a reasonable starting point, and most gamers are
>familiar with the classic D&D stats.  Beyond that, I would say just let
>imps customize any way they want to.  I doubt that many people will agree
>on which aspects they like/love/hate/etc.  You could end up spending an
>awful lot of time pleasing only a small percentage of the community.

Have you tried both 2nd and 3rd edition in Pen & Paper?

I have, and I'll never go back to 2nd edition unless it's a computer game
(Baldur's Gate or Icewind Dale) where I can blissfully ignore many of the
flaws in the system. Since I'm actually writing on CircleMUD and not just
playing it, I don't have the luxury of ignore the stupidities.

It should be obvious this would be for a 3.5 or something version.

George Greer

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