Well, I'll start with the example you gave. Here's the code saying your
already visible from my src code.
if IS_AFFECTED(ch, AFF_INVISIBLE) {
appear(ch);
send_to_char("You break the spell of invisibility.\r\n", ch);
} else
send_to_char("You are already visible.\r\n", ch);
}
If you have different affect slots now, you'll need to make IS_AFFECTED2()
IS_AFFECTED3 macros to handle that. That's just a guess from what you've
given me though.
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