Re: [CODE] Priority Queues :: HowTo?

From: Ronald Fenner (
Date: 02/22/02

On Thursday, February 14, 2002, at 07:13 PM, Patrick Dughi wrote:

>         Solutions to searching rooms quickly? I can think of a few, but
> this one is pretty good.  Solutions to seeing which room is the most
> popular?  I'd just put a static count of 'people entered' in the struct
> and increment it on 'char_to_room' :)
>                                                 PjD

You know that in conjunction with a decent mapper for a mud would
certainly be a nice way to find the most used rooms people level in or
path they take to a particular zone(s).

So who wants to write the mapper? ;P


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