Re: poll

From: Lars (lars@temperedweaves.com)
Date: 04/09/02


> On Monday, April 8, 2002, at 01:02 PM, Edward J Glamkowski wrote:
>
>> Which method do you use for breaking the 32 flag bitvector limit?
>>
>> 1) I don't
>> 2) 128-bit patch
>> 3) bitfields
>> 4) AFF2_ bitvector (and AFF_3, etc.)
>> 5) something else
>
I use the AFF2/AFF3 style... but modify it to work like how it pulls
dgtriggers... ie:

[mob info]
T 1200
AFF1 128
AFF2 256
AFF3 512
... and so one...

At least that way stock circle zone files will load without a problem...
It will detect the stock affs and other flags if it's a stock zone,
 save them in the new format and rewrite the original to 0.

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